Animation
Animation is a planned visual change over time. It can have several steps, states, or repeats.
↗Learn how movement can show a change, guide attention, and still keep a screen easy to use.
Open a term for a simple meaning, an example, when to use it, how official it is, and its code name.
Animation is a planned visual change over time. It can have several steps, states, or repeats.
↗Drag and drop lets people move, reorder, or transfer an item directly. It must show when the item is picked up and where it can land.
↗Easing is the timing curve that sets how an animation speeds up and slows down.
↗Enter, exit, and crossfade add, remove, or replace content. They help the change look smooth and connected.
↗Keyframes are named points in an animation. Each point sets property values for a chosen moment.
↗A strip of repeated content that keeps moving. It must offer controls or a still version for people who are sensitive to motion.
↗A microinteraction is a small feedback loop for one action. It has a trigger, a rule, a response, and a state that continues.
↗Parallax scrolling makes layers move at different speeds while a page scrolls. The speed difference creates a sense of depth.
↗Reduced Motion is an accessibility setting and design mode. It removes or simplifies movement that people do not need.
↗Spring animation follows a physics model. Stiffness, damping, mass, and starting speed control how it moves.
↗A decorative text change that shows random symbols for a moment, then settles on the real words.
↗A transition moves between two known visual states over a set time.
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