Microinteraction
A microinteraction is a small feedback loop for one action. It has a trigger, a rule, a response, and a state that continues.
trigger → feedback → stateA real example
Saving a favorite moves the icon and changes the count. An Undo option appears right away.
Main parts
- 01Trigger
- 02Property change
- 03Timing model
- 04Reduced-motion result
Use it when
Use it to make a small but important action clear and quick to respond.
Do not use it when
Never add a decorative reaction that delays or hides the real state change.
Name used in code
trigger → feedback → state Before you ship
Check content order, shared design values, component consistency, contrast, zoom, and layout changes by screen size. Verify every theme, language, and state. If there is motion, offer an equal reduced-motion experience.
Outcome: Use or define Microinteraction to make the visual experience clear and easy to use. User context: Saving a favorite moves the icon and changes the count. An Undo option appears right away. Design concept to apply: Microinteraction. Why it fits: Use it to make a small but important action clear and quick to respond. Do not use it when: Never add a decorative reaction that delays or hides the real state change. Design requirements: Set the content order, shared design values, and reusable components. Define how the layout changes by screen size and state. Keep useful design choices separate from decoration. Inclusion and resilience: Check contrast, zoom, languages, themes, and reduced motion when needed. Do not use color or effects as the only way to show meaning. Acceptance criteria: The design stays clear on phones and desktops, at zoom, in every theme, and in all supported languages. Interactive states stay clear and consistent. Evidence and limits (evidence boundary): No single official standard controls the whole term. Its meaning may change across teams, platforms, or frameworks. Unknowns to confirm: Brand limits, amount of content, supported themes and languages, target devices, and design-system rules.
Check this request
Review the current use of Microinteraction. Definition: A microinteraction is a small feedback loop for one action. It has a trigger, a rule, a response, and a state that continues. Release checks: Check content order, shared design values, component consistency, contrast, zoom, and layout changes by screen size. Verify every theme, language, and state. If there is motion, offer an equal reduced-motion experience. Before changing code, report the evidence you found, gaps, severity, and the smallest safe fix.