Motion Core A1 · Official standard

Drag & Drop

Drag and drop lets people move, reorder, or transfer an item directly. It must show when the item is picked up and where it can land.

Try an example
You might call it drag reordersortable

Try an example

Drag & Droppointer events + keyboard alternative
Start
Drop here
Drag it, or press Enter or Space to move itStart

A real example

A task card shows a preview when it's picked up. Valid spots open a gap, and dropping the card confirms its new order.

Main parts

  1. 01Trigger
  2. 02Property change
  3. 03Timing model
  4. 04Reduced-motion result

Use it when

Use it when moving an item in space is faster and the result can be undone.

Do not use it when

Never make drag and drop the only method. Add keyboard support and clear move controls.

Name used in code

pointer events + keyboard alternative

Before you ship

Check content order, shared design values, component consistency, contrast, zoom, and layout changes by screen size. Verify every theme, language, and state. If there is motion, offer an equal reduced-motion experience.

Request you can copy

Outcome: Use or define Drag & Drop to make the visual experience clear and easy to use. User context: A task card shows a preview when it's picked up. Valid spots open a gap, and dropping the card confirms its new order. Design concept to apply: Drag & Drop. Why it fits: Use it when moving an item in space is faster and the result can be undone. Do not use it when: Never make drag and drop the only method. Add keyboard support and clear move controls. Design requirements: Set the content order, shared design values, and reusable components. Define how the layout changes by screen size and state. Keep useful design choices separate from decoration. Inclusion and resilience: Check contrast, zoom, languages, themes, and reduced motion when needed. Do not use color or effects as the only way to show meaning. Acceptance criteria: The design stays clear on phones and desktops, at zoom, in every theme, and in all supported languages. Interactive states stay clear and consistent. Evidence and limits (evidence boundary): The standard covers only the listed scope. It does not choose the visual style, product decision, or Vibulary example. Unknowns to confirm: Brand limits, amount of content, supported themes and languages, target devices, and design-system rules.

Check this request

Review the current use of Drag & Drop. Definition: Drag and drop lets people move, reorder, or transfer an item directly. It must show when the item is picked up and where it can land. Release checks: Check content order, shared design values, component consistency, contrast, zoom, and layout changes by screen size. Verify every theme, language, and state. If there is motion, offer an equal reduced-motion experience. Before changing code, report the evidence you found, gaps, severity, and the smallest safe fix.

A1
How official is this term?

Official standard

A named standard sets the rules described on this page.

The standard covers only the listed scope. It does not choose the visual style, product decision, or Vibulary example.

Scope
HTML drag-and-drop and WCAG dragging requirements
Document status
living standard
Checked on
2026-07-30

Evidence sources & scope

Authority source + Term reference · WHATWG · living standard HTML Living Standard — Drag and drop Drag and drop Scope: Web platform; direct scope: Drag and drop Role here: Direct term reference Source covers: canonical name, definition, semantics, implementation Authority source · WHATWG · living standard HTML Living Standard Scope: Web platform Role here: Authority within stated scope Source covers: canonical name, definition, semantics, implementation Authority source · W3C · recommendation Web Content Accessibility Guidelines (WCAG) 2.2 Scope: Web accessibility conformance Role here: Authority within stated scope Source covers: accessibility, usage guidance, avoidance guidance

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